I'm hoping someone can give me a hand with this. I'm looking for more of a glitch-fix than plot or quest help.
I installed it, patched it, installed mods (that all worked the last time I played it) and everything went perfectly. But once I started the game in the dungeon after character creation, the sound went all wonky. Instead of dialogue or music, it was all loud farty glitchy noise, that changed in pitch and loudness depending on where I walked or who was supposed to be talking.
I tried uninstalling the whole game, reinstalling it, and running it with no mods, and still the same problem. I even fucked with the .ini file and changed the values for bDSoundHWAcceleration, bUseSoftwareAudio3D, and bMusicEnabled, but nothing worked. I tried updating my sound drivers, and same thing. Hell, I even restarted my computer and turned off all extraneous programs, and no change.
What the hell. I want to play my game, preferably WITHOUT going deaf in the first ten minutes. I have no idea what the issue is - only that I know other people have complained of sound glitches
with Oblivion. What pisses me off is that the last time I played it (on another computer), it worked perfectly all the way through.
*sigh* If anyone knows how I can fix this, please let me know. My specs are as follows:
AMD Athlon 64 3500+ 2.2 GHz
ASUS nForce4 ATX/AMD
GeForce 7600GS video card
Creative SB Live! audio card
It should be more than enough to handle Oblivion on the highest settings, but evidently something is incompatible (or on the wrong setting). If it helps any, I did notice a SLIGHT difference when I set the resolution lower, but I refuse to run the game in 600x800 res when I have a 1280x1024 screen.